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Psy pokemon faiblesse

psy pokemon faiblesse

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IV Psycho Shift Status Clever (max 16) Any adjacent Pokémon Using its psychic power of suggestion, the user transfers its status conditions to the target.
Team Rocket - Jessie, quasimanga 1,684 58, pokemon Video Cosplay.This move inflicts Attack.When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers.III Calm Mind Status Clever (max 32) The user quietly focuses its mind and calms its spirit to raise its.V Synchronoise Special Clever (max 16) All adjacent Pokémon Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area leovegas casino online around.VI Hyperspace Hole Special Clever (max 8) Any adjacent Pokémon Using a hyperspace hole, the user appears right next to the target and strikes.I Teleport Status Cool (max 32) Use it to flee from any wild Pokémon.Contest properties When used in Contests, Psychic-type moves are typically Clever moves, but can also be of the other four Contest types, excluding Tough.Items Name Description Odd Incense An item to be held by a Pokémon.Critical hits land more easily.This may also lower the target's.Similar to the games, Psychic-type Pokémon in the TCG are generally weak to other Psychic Pokémon, with no resistances.When held, it strengthens the power of a Psychic-type move one time.

IV Guard Swap Status Clever (max 16) Any adjacent Pokémon The user employs its psychic power to switch changes to its Defense and.In other languages References Sugimori, Ken "Psychic Pokémon seemed to dominate in the previous Pokémon game, so we needed to come up with new Pokémon and types to make Pokémon Gold and Silver more balanced." Nintendo Power 134 (July 2000).V Psystrike Special Cool (max 16) Any adjacent Pokémon The user materializes an odd psychic wave to attack the target.The terrain will be charged with psychic energy.View All Games, psyduck Downloads, view All Downloads, login Required.Generation I balance issues In the Generation I games, Psychic-type Pokémon were at the center of a balance issue.V Magic Room Status Clever (max 16) All Pokémon The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
IV Healing Wish Status Beautiful (max 16) The user faints.
I Psywave Special Clever VariesVaries (max 24) Any adjacent Pokémon The target is attacked with an odd psychic wave.